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Zero Gravity
A fast paced, multiplayer racing game where players compete for the quickest time in a race through a spaceship filled with environmental hazards. Use everything at your disposal to get the quickest time!
Developed for an internship with ReWorld Inc. using the proprietary ReWorld Engine.

Responsibilities
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Led the development of Zero Gravity with a remote team of 6 interns.
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Scheduled and allocated work, providing advice and guidance and resolving problems to meet technical performance.
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Managed digital Kanban board.
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Coordinated all Scrum Ceremonies including Sprint Planning and Daily Standups
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Liaised between developers and President; fostering quality communication between parties.
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Removed obstacles for development team.
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